AI Insights · Timothy · September 2023
Top 5 High Fantasy Games on iOS in the US for Q3 2023
Explore the performance of the top 5 high fantasy games on the iOS platform in the United States for Q3 2023, detailing weekly revenue, downloads, and active users.
Coin Master
Coin Master from Moon Active displayed fluctuating revenue trends throughout Q3 2023. The game saw a peak in weekly revenue of around $3.1M in early July, followed by a decline to approximately $2.1M by the end of September. Weekly downloads steadily decreased from 114.8K in late June to around 30.6K by the end of September. Similarly, weekly active users saw a downward trend, starting at 470.6K at the beginning of the quarter and falling to 338K by the end.
Clash of Clans
Clash of Clans by Supercell had significant revenue fluctuations, with a notable peak of about $4M in late July and another peak of approximately $3.8M in late August. Weekly downloads remained relatively stable, oscillating around the 60K mark, with a slight peak at 75.1K in late July. The game maintained a strong weekly active user base, starting at 4.2M and ending at 4.1M.
Evony
Evony from TOP GAMES INC. experienced a relatively steady revenue stream, peaking at around $2.6M in early August and ending the quarter at approximately $2M. Weekly downloads started high at 116.7K but saw a downward trend, reaching around 63.1K by the end of September. Weekly active users showed a gradual decline from 413.9K at the beginning of the quarter to 347.3K by the end.
Clash Royale
Clash Royale, another title from Supercell, showed varied revenue trends, peaking at approximately $2.2M in early September. Weekly downloads saw a slight decline from 72.8K in late June to around 58.5K by the end of September. The game maintained a robust weekly active user count, increasing from 3.8M at the start of the quarter to 4.3M by the end.
Genshin Impact
Genshin Impact by COGNOSPHERE PTE. LTD. had a notable peak in weekly revenue at approximately $2.7M in late September. Weekly downloads remained fairly stable, around the 40K to 60K range throughout the quarter. The game saw an increase in weekly active users, starting at 630.3K and reaching 715.5K by the end of September.
For more detailed insights and data, visit Sensor Tower.